Today’s review is the Marvel Legends Infinite Series Captain America The Winter Soldier Marvel Now! Captain America. I’ll be up front an honest right now. I really didn’t want to buy this figure, but I really needed the head BAF piece to build the Mandoid figure. Am I glad I bought it? Let’s take a look and see.
Figures in the Series
- Mandroid (Build-A-Figure)
- WW2 Captain America
- Marvel Now! Captain America (Head)
- Agents of Hydra – Hydra Soldier (Left Arm)
- Agents of Hydra – Red Skull (Left Arm)
- Soldiers of A.I.M. – A.I.M. Soldier (Right Arm)
- Soldiers of A.I.M. – Baron Zemo (Right Arm)
- Black Widow (Torso)
- Captain America (Left Leg)
- Winter Soldier (Right Leg)
- Character: Marvel Now! Captain America
- Manufacturer: Hasbro
- Series: Captain America The Winter Soldier
- Dimensions: 6.25“
- Recommended: Ages 4+
- MSRP: $19.95 Paid: $17.18
- Part Number/SKU: 653569943273
- Buy it on Amazon
Articulation – ★★★★☆
The Marvel Now Captain America has a pretty standard set of articulation points. I’d say it’s run of the mill, with no major deficiencies. There are some high points, and one or two low. Let’s take a look.
Total POA’s = 31
- Arms – There are 7 joints per arm.
- Shoulders: Ball Joint as well as a Pin/Hinge Joint that is really hindered a lot by the shoulder sculpt. Cap can’t really move his arm out to the height of his shoulder which is pretty bad. The joints are really tight too. The right shoulder feels like I’m going to break it when I go to move it.
- Bicep: Peg Joint which is nicely molded to follow the natural bicep look. No standard cut joint and this makes it look much more realistic.
- Elbow: Double Pin/Hinge joints but the joint at the bicep literally does nothing. It cannot move to the first ratcheted click, so they could have saved some money and done away with that joint. He doesn’t need it anyway. With the single joint that does work, he can still bend his arm more than 90 degrees which is good enough for me.
- Wrist: Peg Joint as well as a Pin/Hinge joint. Both operate very well and were nice and tight.
- Legs – There are 7 joints in each leg/hip/ankle area.
- Hips: T-Jointed Ball Joint provides a good forward kick motion and backwards is hindered by the sculpt but not too badly.
- Thigh: Peg Joint with a standard cut joint. There are some continuity issues with the mold of the leg and this joint, but the paint app as you’ll read later is nonexistent so you probably won’t notice this at all.
- Knees: Double Pin/Hinge joints in the knees allows for a really good bend in the knee. The calf muscles are sculpted a bit larger so his range of motion is limited, but nothing detrimental to posing in my opinion.
- Shin: Peg Joint with a standard cut joint at the top of the boot. This is a functional joint, but many don’t feel a joint here is anatomically correct or necessary. I’d lean that way as well, at least, if you have the Thigh and/or ankle pivot which this figure has both.
- Ankles: Each ankle has 2 joints. Pin/Hinge Joints that allow for excellent backward motion and decent forward motion. The ankle rocker is a nice addition as well.
- Body – There is one joint in the body area. This is a Pin/Hinge joint similar to the Hyperion body mold though I don’t believe this figure is using that mold. This is one of the better POA’s on this figure as you get a good ab crunch as well as a good backwards motion. The biggest issue here is you do get paint wear as the joint is tighter so it rubs. There is no waist joint, which would have been nice.
- Head: A single Ball Joint and a Pin/Hinge disc that provides great up and down, side to side, but pretty much no tilt.
Mold – ★★★★☆
I actually like the sculpt of this figure. It’s by no means my favorite or even cracking my top 10, but it’s pretty good. It gives Cap some build so it’s evident he’s muscular, but not overly. There are nice details in the chest in which his costume has the scales we’ve come to love.
As noted in the articulation section, the ab crunch does pose a danger to the paint application. Too much motion in that joint will wear away the paint, which is a bummer. Overall, this is a solidly sculpted figure.
Paint – ★★☆☆☆
Paint is where this figure fails. Yeah, it’s Red, White, and Blue with some skin color for the lower face portion, but there is little to no shading. The really nice sculpt work they did with details and straps and whatnot are not accented and taken advantage of through the paint app. The paint that is there, as noted, is wearing off in some areas, and is thin in others.
They did do a good job on his face. I’ll give them that, but otherwise, they took what could have been a really nice figure, and forgot to finish it.
Accessories – ★★★☆☆
The Marvel Now Captain America comes with one accessory, the shield. The shield is nice enough. It has a slightly different mechanism for Cap to hold his shield as it is a wrist clip. I’m not a huge fan of that, but it works. The cool part about it is it’s on a hinge so you can folder that over and a peg is exposed that you can then mount the shield on Caps back.
This is pretty cool, except they didn’t paint the inside of the shield. It’s all red. I would have preferred a silver or at least multiple colors or something. The front of the shield is really well done, however. The red has a really nice sparkle to it.
Packaging – ★★★★☆
Standard Marvel Legends Infinite Series packaging which is great.
Overall Rating – ★★★☆☆
This is a decent figure, but not really a must have. If nothing else, you’ll need to get it to complete your Mandroid BAF, but you probably already have a few Captain America figures in your collection already so perhaps you’ll wanna skip this one and simply find the head on Ebay. It’s up to you.
Do you have any of these figures? If so, do you have a review to share? Please share in the comments or link to your review.